Monday 12 August 2013

Download a File from server

There are many ways to download files. Following I will post most common ways; it is up to you to decide which method is better for your app.

1. Use AsyncTask and show the download progress in a dialog

This method will allow you to execute some background processes and update the UI at the same time (in this case, we'll update a progress bar).
This is an example code:

// declare the dialog as a member field of your activity
ProgressDialog mProgressDialog;

// instantiate it within the onCreate method
mProgressDialog = new ProgressDialog(YourActivity.this);
mProgressDialog.setMessage("A message");
mProgressDialog.setIndeterminate(false);
mProgressDialog.setMax(100);
mProgressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);

// execute this when the downloader must be fired
DownloadFile downloadFile = new DownloadFile();
downloadFile.execute("the url to the file you want to download"); 

The AsyncTask will look like this:

// usually, subclasses of AsyncTask are declared inside the activity class.
// that way, you can easily modify the UI thread from here
private class DownloadFile extends AsyncTask<String, Integer, String> {
    @Override
    protected String doInBackground(String... sUrl) {
        try {
            URL url = new URL(sUrl[0]);
            URLConnection connection = url.openConnection();
            connection.connect();
            // this will be useful so that you can show a typical 0-100% progress bar
            int fileLength = connection.getContentLength();

            // download the file
            InputStream input = new BufferedInputStream(url.openStream());
            OutputStream output = new FileOutputStream("/sdcard/file_name.extension");

            byte data[] = new byte[1024];
            long total = 0;
            int count;
            while ((count = input.read(data)) != -1) {
                total += count;
                // publishing the progress....
                publishProgress((int) (total * 100 / fileLength));
                output.write(data, 0, count);
            }

            output.flush();
            output.close();
            input.close();
        } catch (Exception e) {
        }
        return null;
    }

The method above (doInBackground) runs always on a background thread. You shouldn't do any UI tasks there. On the other hand, the onProgressUpdate and onPreExecute run on the UI thread, so there you can change the progress bar:

    @Override
    protected void onPreExecute() {
        super.onPreExecute();
        mProgressDialog.show();
    }

    @Override
    protected void onProgressUpdate(Integer... progress) {
        super.onProgressUpdate(progress);
        mProgressDialog.setProgress(progress[0]);
    }
}

You will also want to override the onPostExecute method if you want to execute some code once the file has been downloaded completely (for instance mProgressDialog.dismiss()).

2. Download from Service

The big question here is: how do I update my activity from a service?. In the next example we are going to use two classes you may not be aware of: ResultReceiver and IntentService. ResultReceiver is the one that will allow us to update our thread from a service; IntentService is a subclass of Service which spawns a thread to do background work from there (you should know that a Service runs actually in the same thread of your app; when you extends Service, you must manually spawn new threads to run CPU blocking operations).
Download service can look like this:
    
public class DownloadService extends IntentService {
    public static final int UPDATE_PROGRESS = 8344;
    public DownloadService() {
        super("DownloadService");
    }
    @Override
    protected void onHandleIntent(Intent intent) {
        String urlToDownload = intent.getStringExtra("url");
        ResultReceiver receiver = (ResultReceiver) intent.getParcelableExtra("receiver");
        try {
            URL url = new URL(urlToDownload);
            URLConnection connection = url.openConnection();
            connection.connect();
            // this will be useful so that you can show a typical 0-100% progress bar
            int fileLength = connection.getContentLength();

            // download the file
            InputStream input = new BufferedInputStream(url.openStream());
            OutputStream output = new FileOutputStream("/sdcard/BarcodeScanner-debug.apk");

            byte data[] = new byte[1024];
            long total = 0;
            int count;
            while ((count = input.read(data)) != -1) {
                total += count;
                // publishing the progress....
                Bundle resultData = new Bundle();
                resultData.putInt("progress" ,(int) (total * 100 / fileLength));
                receiver.send(UPDATE_PROGRESS, resultData);
                output.write(data, 0, count);
            }

            output.flush();
            output.close();
            input.close();
        } catch (IOException e) {
            e.printStackTrace();
        }

        Bundle resultData = new Bundle();
        resultData.putInt("progress" ,100);
        receiver.send(UPDATE_PROGRESS, resultData);
    }
}
 Add the service to your manifest:
<service android:name=".DownloadService"/>
And the activity will look like this:
// initialize the progress dialog like in the first example

// this is how you fire the downloader
mProgressDialog.show();
Intent intent = new Intent(this, DownloadService.class);
intent.putExtra("url", "url of the file to download");
intent.putExtra("receiver", new DownloadReceiver(new Handler()));
startService(intent);

Here is were ResultReceiver comes to play:
    
private class DownloadReceiver extends ResultReceiver{
    public DownloadReceiver(Handler handler) {
        super(handler);
    }

    @Override
    protected void onReceiveResult(int resultCode, Bundle resultData) {
        super.onReceiveResult(resultCode, resultData);
        if (resultCode == DownloadService.UPDATE_PROGRESS) {
            int progress = resultData.getInt("progress");
            mProgressDialog.setProgress(progress);
            if (progress == 100) {
                mProgressDialog.dismiss();
            }
        }
    }
}

2.1 Use Groundy library

Groundy is a library a friend and I wrote time ago. It basically helps you run pieces of code in a background service, and it is based on the ResultReceiver concept shown above. This is how the whole code would look like...
The activity where you are showing the dialog...

public class MainActivity extends Activity {

    private ProgressDialog mProgressDialog;

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        findViewById(R.id.btn_download).setOnClickListener(new View.OnClickListener() {
            public void onClick(View view) {
                String url = ((EditText) findViewById(R.id.edit_url)).getText().toString().trim();
                Bundle extras = new Bundler().add(DownloadTask.PARAM_URL, url).build();
                Groundy.create(DownloadExample.this, DownloadTask.class)
                        .receiver(mReceiver)
                        .params(extras)
                        .queue();

                mProgressDialog = new ProgressDialog(MainActivity.this);
                mProgressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
                mProgressDialog.setCancelable(false);
                mProgressDialog.show();
            }
        });
    }

    private ResultReceiver mReceiver = new ResultReceiver(new Handler()) {
        @Override
        protected void onReceiveResult(int resultCode, Bundle resultData) {
            super.onReceiveResult(resultCode, resultData);
            switch (resultCode) {
                case Groundy.STATUS_PROGRESS:
                    mProgressDialog.setProgress(resultData.getInt(Groundy.KEY_PROGRESS));
                    break;
                case Groundy.STATUS_FINISHED:
                    Toast.makeText(DownloadExample.this, R.string.file_downloaded, Toast.LENGTH_LONG);
                    mProgressDialog.dismiss();
                    break;
                case Groundy.STATUS_ERROR:
                    Toast.makeText(DownloadExample.this, resultData.getString(Groundy.KEY_ERROR), Toast.LENGTH_LONG).show();
                    mProgressDialog.dismiss();
                    break;
            }
        }
    };
}

A GroundyTask implementation used by Groundy to download the file and show the progress:

public class DownloadTask extends GroundyTask {    
    public static final String PARAM_URL = "com.groundy.sample.param.url";

    @Override
    protected boolean doInBackground() {
        try {
            String url = getParameters().getString(PARAM_URL);
            File dest = new File(getContext().getFilesDir(), new File(url).getName());
            DownloadUtils.downloadFile(getContext(), url, dest, DownloadUtils.getDownloadListenerForTask(this));
            return true;
        } catch (Exception pokemon) {
            return false;
        }
    }
}

And just add this to the manifest:
<service android:name="com.codeslap.groundy.GroundyService"/>
It couldn't be easier I think. Just grab the latest jar from Github and you are ready to go. Keep in mind that Groundy's main purpose is to make calls to external REST apis in a background service and post results to the UI with easily. If you are doing something like that in your app, it could be really useful.

3. Use DownloadManager class (GingerBread and newer only)

This method is awesome, you do not have to worry about downloading the file manually, handle threads, streams, etc. GingerBread brought a new feature: DownloadManager which allows you to download files easily and delegate the hard work to the system.
First, let's see a utility method:

/**
 * @param context used to check the device version and DownloadManager information
 * @return true if the download manager is available
 */
public static boolean isDownloadManagerAvailable(Context context) {
    try {
        if (Build.VERSION.SDK_INT < Build.VERSION_CODES.GINGERBREAD) {
            return false;
        }
        Intent intent = new Intent(Intent.ACTION_MAIN);
        intent.addCategory(Intent.CATEGORY_LAUNCHER);
        intent.setClassName("com.android.providers.downloads.ui", "com.android.providers.downloads.ui.DownloadList");
        List<ResolveInfo> list = context.getPackageManager().queryIntentActivities(intent,
                PackageManager.MATCH_DEFAULT_ONLY);
        return list.size() > 0;
    } catch (Exception e) {
        return false;
    }
}


Method's name explains it all. Once you are sure DownloadManager is available, you can do something like this:

String url = "url you want to download";
DownloadManager.Request request = new DownloadManager.Request(Uri.parse(url));
request.setDescription("Some descrition");
request.setTitle("Some title");
// in order for this if to run, you must use the android 3.2 to compile your app
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
    request.allowScanningByMediaScanner();
    request.setNotificationVisibility(DownloadManager.Request.VISIBILITY_VISIBLE_NOTIFY_COMPLETED);
}
request.setDestinationInExternalPublicDir(Environment.DIRECTORY_DOWNLOADS, "name-of-the-file.ext");

// get download service and enqueue file
DownloadManager manager = (DownloadManager) getSystemService(Context.DOWNLOAD_SERVICE);
manager.enqueue(request); 

Download progress will be showing in the notification bar.

Final thoughts

First and second methods are just the tip of the iceberg. There are lots of things you have to keep in mind if you want your app to be robust. Here is a brief list:
  • You must check whether user has an internet connection available
  • Make sure you have the right permissions (INTERNET and WRITE_EXTERNAL_STORAGE); also ACCESS_NETWORK_STATE if you want to check internet availability.
  • Make sure the directory were you are going to download files exist and has write permissions.
  • If download is too big you may want to implement a way to resume the download if previous attempts failed.
  • Users will be grateful if you allow them to interrupt the download.
Unless you want to have full control over the download process, I highly recommend using DownloadManager which already handles most of the items listed above.

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